Implemented project structure
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/* Simple bitmaps.
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Copyright (C) 1999-2023 Free Software Foundation, Inc.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 3, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING3. If not see
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<http://www.gnu.org/licenses/>. */
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#ifndef GCC_SBITMAP_H
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#define GCC_SBITMAP_H
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/* Implementation of sets using simple bitmap vectors.
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This set representation is suitable for non-sparse sets with a known
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(a priori) universe. The set is represented as a simple array of the
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host's fastest unsigned integer. For a given member I in the set:
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- the element for I will be at sbitmap[I / (bits per element)]
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- the position for I within element is I % (bits per element)
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This representation is very space-efficient for large non-sparse sets
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with random access patterns.
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The following operations can be performed in O(1) time:
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* set_size : SBITMAP_SIZE
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* member_p : bitmap_bit_p
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* add_member : bitmap_set_bit
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* remove_member : bitmap_clear_bit
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Most other operations on this set representation are O(U) where U is
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the size of the set universe:
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* clear : bitmap_clear
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* choose_one : bitmap_first_set_bit /
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bitmap_last_set_bit
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* forall : EXECUTE_IF_SET_IN_BITMAP
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* set_copy : bitmap_copy
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* set_intersection : bitmap_and
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* set_union : bitmap_ior
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* set_difference : bitmap_and_compl
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* set_disjuction : (not implemented)
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* set_compare : bitmap_equal_p
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* bit_in_range_p : bitmap_bit_in_range_p
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Some operations on 3 sets that occur frequently in data flow problems
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are also implemented:
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* A | (B & C) : bitmap_or_and
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* A | (B & ~C) : bitmap_ior_and_compl
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* A & (B | C) : bitmap_and_or
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Most of the set functions have two variants: One that returns non-zero
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if members were added or removed from the target set, and one that just
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performs the operation without feedback. The former operations are a
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bit more expensive but the result can often be used to avoid iterations
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on other sets.
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Allocating a bitmap is done with sbitmap_alloc, and resizing is
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performed with sbitmap_resize.
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The storage requirements for simple bitmap sets is O(U) where U is the
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size of the set universe (colloquially the number of bits in the bitmap).
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This set representation works well for relatively small data flow problems
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(there are special routines for that, see sbitmap_vector_*). The set
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operations can be vectorized and there is almost no computating overhead,
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so that even sparse simple bitmap sets outperform dedicated sparse set
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representations like linked-list bitmaps. For larger problems, the size
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overhead of simple bitmap sets gets too high and other set representations
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have to be used. */
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#define SBITMAP_ELT_BITS (HOST_BITS_PER_WIDEST_FAST_INT * 1u)
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#define SBITMAP_ELT_TYPE unsigned HOST_WIDEST_FAST_INT
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struct simple_bitmap_def
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{
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unsigned int n_bits; /* Number of bits. */
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unsigned int size; /* Size in elements. */
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SBITMAP_ELT_TYPE elms[1]; /* The elements. */
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};
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/* Return the set size needed for N elements. */
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#define SBITMAP_SET_SIZE(N) (((N) + SBITMAP_ELT_BITS - 1) / SBITMAP_ELT_BITS)
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/* Return the number of bits in BITMAP. */
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#define SBITMAP_SIZE(BITMAP) ((BITMAP)->n_bits)
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/* Verify that access at INDEX in bitmap MAP is valid. */
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inline void
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bitmap_check_index (const_sbitmap map, int index)
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{
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gcc_checking_assert (index >= 0);
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gcc_checking_assert ((unsigned int)index < map->n_bits);
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}
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/* Verify that bitmaps A and B have same size. */
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inline void
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bitmap_check_sizes (const_sbitmap a, const_sbitmap b)
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{
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gcc_checking_assert (a->n_bits == b->n_bits);
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}
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/* Test if bit number bitno in the bitmap is set. */
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inline bool
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bitmap_bit_p (const_sbitmap map, int bitno)
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{
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bitmap_check_index (map, bitno);
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size_t i = bitno / SBITMAP_ELT_BITS;
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unsigned int s = bitno % SBITMAP_ELT_BITS;
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return (map->elms[i] >> s) & (SBITMAP_ELT_TYPE) 1;
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}
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/* Set bit number BITNO in the sbitmap MAP.
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Return true if the bit changed. */
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inline bool
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bitmap_set_bit (sbitmap map, int bitno)
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{
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bitmap_check_index (map, bitno);
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size_t i = bitno / SBITMAP_ELT_BITS;
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unsigned int s = bitno % SBITMAP_ELT_BITS;
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if (map->elms[i] & ((SBITMAP_ELT_TYPE) 1 << s))
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return false;
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map->elms[i] |= (SBITMAP_ELT_TYPE) 1 << s;
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return true;
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}
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/* Reset bit number BITNO in the sbitmap MAP.
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Return true if the bit changed. */
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inline bool
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bitmap_clear_bit (sbitmap map, int bitno)
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{
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bitmap_check_index (map, bitno);
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size_t i = bitno / SBITMAP_ELT_BITS;
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unsigned int s = bitno % SBITMAP_ELT_BITS;
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if (!(map->elms[i] & ((SBITMAP_ELT_TYPE) 1 << s)))
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return false;
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map->elms[i] &= ~((SBITMAP_ELT_TYPE) 1 << s);
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return true;
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}
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/* The iterator for sbitmap. */
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struct sbitmap_iterator {
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/* The pointer to the first word of the bitmap. */
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const SBITMAP_ELT_TYPE *ptr;
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/* The size of the bitmap. */
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unsigned int size;
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/* The current word index. */
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unsigned int word_num;
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/* The current bit index (not modulo SBITMAP_ELT_BITS). */
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unsigned int bit_num;
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/* The words currently visited. */
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SBITMAP_ELT_TYPE word;
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};
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/* Initialize the iterator I with sbitmap BMP and the initial index
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MIN. */
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inline void
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bmp_iter_set_init (sbitmap_iterator *i, const_sbitmap bmp,
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unsigned int min, unsigned *bit_no ATTRIBUTE_UNUSED)
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{
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i->word_num = min / (unsigned int) SBITMAP_ELT_BITS;
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i->bit_num = min;
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i->size = bmp->size;
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i->ptr = bmp->elms;
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if (i->word_num >= i->size)
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i->word = 0;
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else
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i->word = (i->ptr[i->word_num]
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>> (i->bit_num % (unsigned int) SBITMAP_ELT_BITS));
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}
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/* Return true if we have more bits to visit, in which case *N is set
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to the index of the bit to be visited. Otherwise, return
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false. */
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inline bool
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bmp_iter_set (sbitmap_iterator *i, unsigned int *n)
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{
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/* Skip words that are zeros. */
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for (; i->word == 0; i->word = i->ptr[i->word_num])
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{
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i->word_num++;
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/* If we have reached the end, break. */
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if (i->word_num >= i->size)
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return false;
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i->bit_num = i->word_num * SBITMAP_ELT_BITS;
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}
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/* Skip bits that are zero. */
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for (; (i->word & 1) == 0; i->word >>= 1)
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i->bit_num++;
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*n = i->bit_num;
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return true;
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}
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/* Advance to the next bit. */
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inline void
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bmp_iter_next (sbitmap_iterator *i, unsigned *bit_no ATTRIBUTE_UNUSED)
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{
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i->word >>= 1;
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i->bit_num++;
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}
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/* Loop over all elements of SBITMAP, starting with MIN. In each
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iteration, N is set to the index of the bit being visited. ITER is
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an instance of sbitmap_iterator used to iterate the bitmap. */
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#ifndef EXECUTE_IF_SET_IN_BITMAP
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/* See bitmap.h for the other definition of EXECUTE_IF_SET_IN_BITMAP. */
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#define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER) \
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for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM)); \
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bmp_iter_set (&(ITER), &(BITNUM)); \
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bmp_iter_next (&(ITER), &(BITNUM)))
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#endif
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inline void sbitmap_free (sbitmap map)
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{
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free (map);
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}
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inline void sbitmap_vector_free (sbitmap * vec)
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{
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free (vec);
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}
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extern void dump_bitmap (FILE *, const_sbitmap);
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extern void debug_raw (const simple_bitmap_def &ref);
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extern void debug_raw (const simple_bitmap_def *ptr);
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extern void dump_bitmap_file (FILE *, const_sbitmap);
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extern void debug (const simple_bitmap_def &ref);
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extern void debug (const simple_bitmap_def *ptr);
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extern void dump_bitmap_vector (FILE *, const char *, const char *, sbitmap *,
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int);
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extern sbitmap sbitmap_alloc (unsigned int);
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extern sbitmap *sbitmap_vector_alloc (unsigned int, unsigned int);
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extern sbitmap sbitmap_resize (sbitmap, unsigned int, int);
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extern void bitmap_copy (sbitmap, const_sbitmap);
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extern int bitmap_equal_p (const_sbitmap, const_sbitmap);
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extern unsigned int bitmap_count_bits (const_sbitmap);
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extern bool bitmap_empty_p (const_sbitmap);
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extern void bitmap_clear (sbitmap);
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extern void bitmap_clear_range (sbitmap, unsigned, unsigned);
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extern void bitmap_set_range (sbitmap, unsigned, unsigned);
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extern void bitmap_ones (sbitmap);
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extern void bitmap_vector_clear (sbitmap *, unsigned int);
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extern void bitmap_vector_ones (sbitmap *, unsigned int);
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extern bool bitmap_ior_and_compl (sbitmap, const_sbitmap,
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const_sbitmap, const_sbitmap);
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extern void bitmap_and_compl (sbitmap, const_sbitmap, const_sbitmap);
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extern void bitmap_not (sbitmap, const_sbitmap);
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extern bool bitmap_or_and (sbitmap, const_sbitmap,
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const_sbitmap, const_sbitmap);
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extern bool bitmap_and_or (sbitmap, const_sbitmap,
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const_sbitmap, const_sbitmap);
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extern bool bitmap_intersect_p (const_sbitmap, const_sbitmap);
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extern bool bitmap_and (sbitmap, const_sbitmap, const_sbitmap);
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extern bool bitmap_ior (sbitmap, const_sbitmap, const_sbitmap);
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extern bool bitmap_xor (sbitmap, const_sbitmap, const_sbitmap);
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extern bool bitmap_subset_p (const_sbitmap, const_sbitmap);
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extern bool bitmap_bit_in_range_p (const_sbitmap, unsigned int, unsigned int);
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extern int bitmap_first_set_bit (const_sbitmap);
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extern int bitmap_last_set_bit (const_sbitmap);
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extern void debug_bitmap (const_sbitmap);
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extern sbitmap sbitmap_realloc (sbitmap, unsigned int);
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/* a class that ties the lifetime of a sbitmap to its scope. */
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class auto_sbitmap
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{
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public:
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explicit auto_sbitmap (unsigned int size) :
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m_bitmap (sbitmap_alloc (size)) {}
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~auto_sbitmap () { sbitmap_free (m_bitmap); }
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/* Allow calling sbitmap functions on our bitmap. */
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operator sbitmap () { return m_bitmap; }
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operator const_sbitmap () const { return m_bitmap; }
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private:
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/* Prevent making a copy that refers to our sbitmap. */
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auto_sbitmap (const auto_sbitmap &);
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auto_sbitmap &operator = (const auto_sbitmap &);
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auto_sbitmap (auto_sbitmap &&);
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auto_sbitmap &operator = (auto_sbitmap &&);
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/* The bitmap we are managing. */
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sbitmap m_bitmap;
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};
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#endif /* ! GCC_SBITMAP_H */
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